Cyberpunk 2077 developer CD Projekt Red has commented on the current state of the open-world title. When it was first released in December 2020, Cyberpunk performed very poorly – especially on the latest gen consoles like the PlayStation 4. It was extremely prone to frame rate drops and all kinds of ridiculous bugs – some of which broke the game . However, the game’s biggest problem was that it crashed a lot – way more than any other game we’ve played on modern hardware.

The problem was so serious that it heavily influenced Sony’s decision to remove Cyberpunk 2077 from PlayStation Store. It was only very recently that it was reinstated, but even then it now comes with a warning that the game works better on PS4 Pro and PS5 (via backward compatibility).

Fortunately, CD Projekt Red has made strides in ensuring that Cyberpunk is more stable software. Numerous updates over the past seven months or so have improved the technical performance of the title and significantly reduced the number of crashes (based on our own testing , at least).

And now, it looks like CDPR is largely “happy” with how well Cyberpunk 2077 works. As translated by IGN, company CEO Adam Kiciński spoke about the technical state of the game on the Game Day. WSE innovation. Kiciński said: “We have already reached a satisfactory level [of stability with Cyberpunk 2077]. We have also worked on the overall performance and we are quite satisfied with it. “

He continues, “Of course we fixed some bugs and issues as well, and we will continue to do so. Over time, we will introduce fixes to general systems that players have pointed out as needing improvement. “

It will be interesting to see the sequel to Cyberpunk 2077. CDPR previously said improving the title’s stability is its top priority, with more general improvements in the works. We might start to see gameplay tweaks coming in the relatively near future, especially since Cyberpunk’s native PS5 version is still on the cards for 2021.

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